added src
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import Button from "./button.js";
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import {SliderHorizontal, SliderVertical} from "./slider.js";
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export default class PanelWelcome{
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constructor(_scene) {
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this.scene = _scene;
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//stop use click clicking immediatly again and eg hit the back btn
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this.scene.hand.justPressed = false;
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this.scene.hand.pressed = false;
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this.scene.hand.justReleased = false;
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this.bgGraphics = this.scene.add.graphics();
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this.bgGraphics.fillStyle(0x000000, 0.9);
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this.bgGraphics.fillRect(this.scene.left, this.scene.top, this.scene.game.config.width, this.scene.game.config.height);
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/*
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this.bgSprite = this.scene.add.sprite(0, this.scene.bottom - (25 * 4), "klimtUI01");
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this.bgSprite.setScale(4);
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this.bgSpriteOver = this.scene.add.sprite(0, this.scene.bottom - (40 * 4), "klimtUI02");
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this.bgSpriteOver.setScale(4);
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*/
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let btnPos = { x: 0, y: this.scene.bottom - (25 * 4) };
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if(isMobile === true){
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btnPos.y = 155;
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}
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this.btnPlay = new Button(this.scene, { x: btnPos.x, y: btnPos.y }, "atlasUi", "sprBtn00Invisible", "START GAME", false, () => {
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this.destroy();
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this.scene.player.setMode(PLAYERMODE.LOOK);
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this.scene.player.panel = null;
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});
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this.btnToEditor = new Button(this.scene, { x: this.scene.left + 64, y: this.scene.bottom - 24 }, "atlasUi", "sprBtn01", "Editor", false, () => {
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//$("#optionbox").hide();
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//this.scene.scene.start("Scn3d", { level: "modelBuilder" });
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this.destroy();
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this.scene.player.setMode(PLAYERMODE.LOOK);
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this.scene.player.panel = null;
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this.scene.loadLevel("modelBuilder");
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});
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}
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update(){
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this.btnPlay.update();
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this.btnToEditor.update();
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}
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destroy(){
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this.bgGraphics.destroy();
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this.btnPlay.destroy();
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this.btnToEditor.destroy();
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}
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}
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